UnderEarth is a digital environmentally focused project exploring what happens beneath the ground as spring approaches. For this project, I ran a series of interactive workshops on creative coding and digital art with year 4 students at two local primary schools in Andover, Hampshire.
Using their knowledge of life underground, gained from award-winning charity, Andover Trees United, the groups created immersive fantasy ecologies, transformed traditional storytelling, and used art as eco-activism.
The project ended in an immersive interactive exhibition where visitors were transported through their senses, saw crowds of coded creepy crawlies, listened to sleepy seeds emerge from dormancy and experienced art spring to life with augmented reality.
The final exhibition took place in May 2022 at Chapel Arts Studios. More information about the project and a digital version of the exhibition is available online at www.underearth.co.uk
UnderEarth was developed as part of CAS:AIR, Chapel Arts Studios 2022 Artist in Residency in Partnership with Andover Trees United and supported using public funding by Arts Council England.